O Melhor Single estratégia a utilizar para The First Berserker: Khazan



The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

A clara inspiração para isso foi Nioh, qual igualmente utiliza um sistema natural semelhante, porém isso tira um pouco do charme por um Souls e a graça de explorar 1 mundo interconectado e parecer caminhos bem escondidos entre as áreas.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Vejo isso Muito mais saiba como uma decisão para facilitar este desenvolvimento, já que tomar um mapa completo da demasiado Ainda mais trabalho, porém junte isso ao fato por que as armas são drops aleatórios do inimigos e o ímpeto do explorar diminui bastante, utilizando um Enorme impacto até exatamente na atmosfera global do game.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Similarly, you can use reflection to parry normal attacks, though not every The First Berserker: Khazan attack is parryable. It's up to you to work out which and weave that into your strategy.

O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D do Khazan dão vida ao mundo por Arad utilizando este visual vibrante por filmes animados.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

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A reviravolta de que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e sem criatividade pelo roteiro.

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